package org.cocos2d.protocols;

import org.cocos2d.types.ccBlendFunc;

/**
 * You can specify the blending fuction.
 *
 * @since v0.99.0
 */
public interface CCBlendProtocol {
    /**
     * returns the blending function used for the texture
     */
    ccBlendFunc getBlendFunc();

    /**
     * set the source blending function for the texture
     */
    void setBlendFunc(ccBlendFunc blendFunc);
}
